Abhijit Jana, long time Friend of the Gallery, is back, moving beyond the Kinect to the HoloLens…
Projecting your Holographic apps in a Real Space Surroundings using HoloLens Emulator
The HoloLens Emulator allow us to simulate room or a space for projecting our app. The simulated room are displayed in the form of spatial mapping mesh created from real objects. With this simulated view you can see how the HoloLens interprets your surrounding objects when it is real. You can control this by using Emulator Tools and HoloLens Device Portal
To start with you must have to development an App and run in on HoloLens emulator. You can follow couple of my previous post to start building the Apps.
- Bringing Your Universal Windows Apps to Microsoft HoloLens
- Developing Holographic Apps with Unity 3D and Microsoft HoloLens
Of course, you can run an existing application using the HoloLens Device Portal and test the same.
First of all run the app in the emulator ( I am running an existing app which we built as per of – Developing Holographic Apps with Unity 3D and Microsoft HoloLens )
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Click on the Tools (>>) Option, to open the Additional Tools options dialog.
Move to the “Room” tab. By default no room is loaded, and that is the reason we were seeing the app projection into a blank surface.
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Hope this helps !
Keep following my series of HoloLens post over here
Project Information URL: https://abhijitjana.net/2016/05/03/projecting-your-holographic-apps-in-a-real-space-surroundings-using-hololens-emulator/
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