If I were a betting man, I’d bet that today’s project is going to keep some of you up WAY to late tonight and this weekend. It’s almost the perfect mix of cool, nerdy, different and way-back-machine’ish.
Last month Petri Wilhelmsen updated his programming guide for an environment many of us (okay, some of… well… a few of… OKAY, ME! 😉 grew up with and was our first development experience…
Commodore 64 Programming on Windows
This repo contains the source from my Commodore 64 assembly programming tutorial for Windows.
Welcome to the Commodore 64 Programming on Windows tutorial! This tutorial will get you up and running with the tools needed to build C64 programs on windows, and teach you(tm) the basics of 6502 microprocessor programming using assembly. I will show you how to create graphics and how to render them on the screen, how to play music, and the many limitations and considerations needed to develop a proper C64 program.
Remember, this is an old machine so you might have to think about things you normally didn’t – if you are a graphics developer (DirectX, OpenGL, Unity, Unreal, …), you might be able to learn why some things are they way they are.
Disclaimer: I’m no expert, use the information here as you like.
OS: Windows (I have tried all this on Windows 10 and Windows 7)